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M1 Abrams Tank

\ Modeled in Maya, Textured in Photoshop and Ddo.

This project started as a class assignment to build a high poly, detailed model. I decided to create an M1 Abrams Tank.

After the class was over I modeled out a low poly version of the tank and created a normal map off of the original high poly version.

I finished the model in Ddo using PBR textures.