I have worked as a Character, Environment, and Prop Artist, and sometimes the Lead Artist in these areas.
I have worked on next gen games such as Aztez and a number of smaller games. I am a proud member of a number of Video Game Development meeting and groups in the Chicago area including Petal et al., Indie City Games, and the IGDA. I have been asked by some of these groups to lecture on different aspects of game design.
I recently completed my Master's Degree from DePaul University in 3D Modeling and Animation, and graduated as a 4.0 student in March 2016. I have a Bachelor's degree in Art with an additional Certificate of Completion in Video Game Design from Arizona State University.