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P-51C Mustang

\ Modeled in Maya, Normals in NDo, Textured in Photoshop and DDo.

This was a personal project to make a World War 2 era fighter plane.

All normal mapping was done in NDo, and texturing was done in DDo and photoshop.

Every flap, the propeller, each landing gear, and even the canopy are animatable. Full cockpit was also created.


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