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Unreal Engine 4 Room

\ Maya/ Mudbox/ Photoshop/ Unreal Engine 4.

This Project was an experiment for learning the Unreal 4 Engine. While a small environment this project showed how to setup models, shaders, and create a level in Unreal 4 using tileable textures.

This project was done using small repeating textures no larger than 256x256 resolution. It also entailed using complicated layered textures in order to save space.