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1988 Mustang GT/Saleen/Cobra

\ Modeled in Maya/ Textured in Photoshop and Ddo.

This was a personal project to create a highly detailed car.

The model was all hard surface modeled in Maya, and was created panel by panel in order to be accurate to the real vehicle.

I created a PBR set of textures in Ddo and created a turntable for more visual appeal.