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Godlands

\ Maya/ Mudbox/ Photoshop.

This was a project for a class where a small team of 6 made a full game in 22 weeks. This included programmers, artists, and designers.

I was the Lead Artist for the project in charge of the work coming from myself and 3 other artists. Additionally I was the character and environment artist.

Download Page




Test of Environment Assets.

Main Character.


1x 2048 Diffuse, Specular, and Normal Map.

Main Tree Where the Player Must Return Frequently.


Gameplay.

Gameplay.